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books

The following books have we found to be very helpful. We recommend these books to anybody interested in subjects like networking, TCP/IP, Linux, programming languages and so on.

Fun must be too, so first some comics for your relaxing time.

If you click on the link More info you'll be taken to Amazon and presented with information about the appropriate book. At Amazon.com or Amazone.de, you can order the book rightaway with excellent conditions.

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Contents:

Comics


[User Friendly] User Friendly

The all famous User Friendly Comic Strips

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[Yoko Tsuno] Yoko Tsuno

My most favourite Comic ...

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1. Unterirdische Begegnung
2. Die Orgel des Teufels
3. Die Vulkanschmiede
4. Unter Hochspannung
5. Flug in die Vergangenheit
6. Die dritte Sonne von Vinea
7. Zwischen Leben und Tod
8. Die Titanen
9. Die Tochter des Windes
10. Der vergessene Planet
11. Die Zeitspirale
12. Spuk in Schottland
13. Die Stadt des Abgrunds
14. Wotans Feuer
15. Die Kanone von Kra
16. Der Drache von Hong Kong
17. Die Rache der Dämonen
18. Die Stadt der Verbannten
19. Rheingold
20. Der Astrologe von Brügge
21. Ethera
22. Die Himmelsdschunke
[Notebook] Notekook

Dies ist ein lustiges Büchlein mit Comics von Uli Stein rund um Computer und ihre anwender.

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Linux


[Running Linux] Running Linux

A very fine book for beginners and a good reference for the advanced Linux user.

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[Linux in a Nutshell] Linux in a Nutshell

An other very fine reference and learning book about Linux.

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[Debian Linux] Debian 3.1 "sarge" Personal Softwarebox. 2 DVDs

The linux distribution you must have. It's my favorite.

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[Debian Linux] Debian 3.1 "sarge" Professional Softwarebox. 2 DVDs

The linux distribution you must have. It's my favorite.

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Networking


[TCP/IP] TCP/IP

This is a must-have for all that like to play with TCP/IP, routing protocols etc. It covers all mayor themes around TCP/IP networking.

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[Linux Network Administrator's Guide] Linux Network Administrator's Guide

A very good entry to the networking part of Linux

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[Firewalls] Firewalls

This book explaines all the various different technologies as well as how to actually build a firewall. It is a good reference to have around.

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[DNS and BIND] DNS and BIND

DNS ist one of the most important services in a TCP/IP network, so this book is the right thing to buy if one want to get into this subject.

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[Sendmail] Sendmail

The standard reference book about sendmail. Well structured and easy to read.

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[Internet Routing Architectures] Internet Routing Architectures

This is the Book you must read when you are Interested in Internet Routung. Especialy BGP Routing is verry well covered.

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[Routing in the Internet] Routing in the Internet

For users of the Internet without much technical background, explains the architecture and routing protocols without which the Information Superhighway would be a trackless waste. Describes the routing information and other internal protocols; CIDR; and new developments lurking behind the next gigabyte.

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Programming


[Learning Perl] Learning Perl

Perl, most peoples favourite programming language for (nearly) everything.
This book ist (like the title indicates) mainly for beginners.

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[Perl] Perl

A reference handbook for Perl programmers and for advanced beginners.

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[Advanced Perl Programming] Advanced Perl Programming

A book for the advanced Perl programmer.

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[Expert C Programming] Expert C Programming

Roland is currently reading this book. It has many funny text parts and is very good as a bed lecture in the evening. Besides all that, it brings C programming in a very practic way near to the reader.

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[Tcl and the Tk Toolkit] Tcl and the Tk Toolkit

A book for starting with Tcl/Tk. It is a well structured and organized book.

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[Java in a Nutshell] Java in a Nutshell

Another fine O'Reilly book. It explaines the differences between C/C++ and Java and containes a lot of examples and applications. It also features a complete quick reference of all classes, methodes and variables of the Java version 1.1 .

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[CVS] Open Source Development With Cvs

Teaches best practices of open source software development and uses as its implementation tool, CVS an open source tool that allows a number of people to work on the same document at the same time. Works in conjunction with other open source products like Linux, Apache, etc. ? Describes what open source software is, why it is successful, why there is so much media hype, and where it is going in the future. Covers in detail CVS, the GNU license, software design and development, participant communication, testing procedures, releasing the software, administration, and troubleshooting.

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[PostScript. Einstieg - Workshop - Referenz.] PostScript. Einstieg - Workshop - Referenz.

Mit dem Buch und dem Software-Toolkit auf beiliegender CD-ROM erhält der Anwender alles, was zum professionellen Layouten und Gestalten mit dem Computer nötig ist - auf der Basis der Text-Layout-Grafik-Programmiersprache Postscript. Postscript eignet sich sowohl für den heimischen Laserdrucker als auch für professionellen Filmbelichter der Druckindustrie und wurde speziell für die Herstellung anspruchsvoller graphischer Ausgaben wie z. B. komplette Zeitschriftenseiten entwickelt.

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[Developing Linux Applications with GTK+ and GDK] Developing Linux Applications with GTK+ and GDK

In Developing Linux Applications with GTK+ and GDK, Eric Harlow provides a comprehensive explanation of how to program with the GIMP Toolkit (GTK+) and the Graphics Drawing Kit (GDK). These tools dramatically ease the process of building graphical user interfaces (GUIs) for Linux applications. Harlow takes a didactic approach to his subject, revealing its details one at a time with a careful explanation of each. He first explains how to build a plain, one-window application and then shows how to enhance it with the help of event handlers, additional GTK+ widgets, and some little-used interface elements. He presents complete examples to illustrate concepts, including a calculator and simple word processing application. Along the way, he does a great job of clearing up often confusing tasks, like creating menu bars and managing layouts. Before wrapping up, Harlow explains the GDK, which you can use to create custom graphical elements. In a particularly grin-inducing section, he reveals how to write a version of the classic arcade game Defender with the help of the GDK. There's also a segment on creating your own widgets, so you can craft a customized yet consistent look for the programs you create. --David Wall

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[Linux Device Drivers, 2nd Edition] Linux Device Drivers, 2nd Edition

Updated to cover version 2.4.x of the Linux kernel, the second edition of Linux Device Drivers remains the best general-purpose, paper-bound guide for programmers wishing to make hardware devices work under the world's most popular open-source operating system. The authors take care to show how to write drivers that are portable--that is, that compile and run under all popular Linux platforms. That, along with the fact that they're careful to explain and illustrate concepts, makes this book very well-suited to any programmer familiar with C but not with the hardware-software interface. It's worth noting that the emphasis in the title is on "device drivers" as much as "Linux". This book will make sense to you if you've never written a driver for any platform before. It helps if you have some Linux or UNIX background, but even that is secondary as a prerequisite to C skill. For a programming text--and one concerned with low-level instructions and data structures, at that--this book is remarkably rich in prose. You'll typically want to read this book straight through, more or less skipping the code samples, before sketching out your plan for the driver you need to write. Then, go back and pay closer attention to the sections on specific details you need to implement, such as custom task queues. For coding-time details about specific system calls and programming techniques, count on the index to point you to the right passages.
--David Wall

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[Programmieren in C] C Programming Language / Programmieren in C

An indisputably classic computing text, Kernighan and Ritchie's The C Programming Language, 2nd Edition, is the standard reference for learning and using ANSI C. Written by the co-inventors of C, this concise tutorial has a well-deserved reputation for clarity and precision as it defines one of the most successful programming languages of all time. It's an essential reference, which will be useful for beginners and experienced programmers alike.

This masterful tour of C features concentrates on essential programming constructs, from the basics--such as data types, variables, operators and flow control--to more advanced topics. Short, effective programming samples are the rule here. (Many samples work with strings and text files). Along the way, the authors don't shy away from the thornier C topics. For example, when discussing pointers, they look at pointers to pointers and even pointers to functions. Later in the book, they offer useful code for a flexible memory allocation scheme and a binary tree. The text concludes with the formal specification for C and a compact listing of the functions in the C standard header files.

C is still a great first programming language, and its influence is felt in Java and C++, both of which support many programming constructs based on C, while adding support for objects. The C Programming Language is still an excellent reference to one of our most successful and efficient programming languages. It's a book that deserves a place on the bookshelf of any C/C++ developer, regardless of your experience with the language. --Richard Dragan, Amazon.com



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Web-Design


[HTML] HTML: The Definitive Guide (3rd edition)

The best HTML book we know. Even the German version of this book is great.

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[JavaScript] JavaScript: The Definitive Guide, 3rd Edition

JavaScript is always good to know, for some trickery in your webpages.

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